Cooperative music making in networked environments has been subject of extensive research, scientific and artistic. Networked\nmusic performance (NMP) is attracting renewed interest thanks to the growing availability of effective technology and\ntools for computer-based communications, especially in the area of distance and blended learning applications. We propose a\nconceptual framework for NMP research and design in the context of classical chamber music practice and learning: presencerelated\nconstructs and objective quality metrics are used to problematize and systematize the many factors affecting the\nexperience of studying and practicing music in a networked environment. To this end, a preliminary NMP experiment on the\neffect of latency on chamber music duos experience and quality of the performance is introduced. The degree of involvement,\nperceived coherence, and immersion of the NMP environment are here combined with measures on the networked performance,\nincluding tempo trends and misalignments from the shared score. Early results on the impact of temporal factors on\nNMP musical interaction are outlined, and their methodological implications for the design of pedagogical applications\nare discussed.
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